The War Sails DLC for Mount & Blade 2: Bannerlord has finally arrived, and TaleWorlds delivered way more than just ships. This massive update adds a full naval system, stealth mechanics, diplomacy improvements, a new continent, and one of the biggest patches Bannerlord has ever seen.
In this breakdown, Eric from Mature Minded Gamers covers everything included in the War Sails DLC and the massive patch that dropped with it:
• 20 New Ships (15 warships, 4 trade ships, civilian fishing vessels)
• Full Naval Combat System with upgrades, rams, cargo holds & more
• Capture enemy ships and build fleets in your own towns
• New naval gear, armor, weapons & animations
• Massive Stealth & Disguise overhaul
• Hideout infiltration, silent takedowns, guard alert systems
• New continent added to the world map
• Alliances, trade agreements, random events & noble supporters
• Updated army AI, improved cavalry logic & battle behaviors
• Settlement project rework, new sounds, new atmosphere
• Post-knockout troop takeover & spear bracing overhaul
• Expanded modding support for the community
• Guided questline introducing all War Sails content
If you want to see a full War Sails Let’s Play, make sure you subscribe!
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We’re a community of adult gamers (18+) who love exploring indie games, survival titles, MMORPGs, RPGs, and tycoon/management sims. Every weekday at 12pm EST we drop a new Lunch Break episode: a fun first look, review, or let’s play designed for gamers with busy lives.
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Timestamps (10–12 Key Moments)
0:00 Welcome to MMG
0:04 What Is the WAR SAILS DLC? Viking Pirate Overview
0:20 Huge Patch + DLC Launch Breakdown
0:32 Entire New Continent Added
0:36 20 New Ships Explained (Warships, Trade, Civilian)
1:01 Naval Gear, Naval Weapons & Ship Upgrades
1:15 Fleet System & Capturing Enemy Ships
1:24 Guided Questline for War Sails Content
1:38 Major New Features Added With the Patch
1:42 Alliances, Trade Agreements & Diplomatic Rework
1:44 Stealth & Disguise System Breakdown
2:24 Bash Mode, Patrols, Random Events
2:52 AI Rework & Better Army Decisions
3:13 New Weapons: Slings, Naval Variants & Bow Crouching
3:33 Settlement Project Rework + New Sounds & Atmosphere
4:01 Stealth Deep Dive: Light, Sound & Guards
4:37 Hideouts, Infiltration & Assassination Changes
5:00 Final Thoughts + What’s Next on the MMG Channel
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